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Gang beasts how to play with ai
Gang beasts how to play with ai












  1. #GANG BEASTS HOW TO PLAY WITH AI FULL#
  2. #GANG BEASTS HOW TO PLAY WITH AI WINDOWS#

  • fixed an issue that could stop music from playing on the ‘buoy’ stage.
  • fixed significant memory leak from the buoyancy simulation used on characters (and the buoy and ice fragments on the ‘buoy’ stage).
  • added wooden foot fall and wood break SFX on ‘girders’ stage.
  • added wheel mechanism SFX on ‘wheel’ stage.
  • added subway train SFX on ‘subway’ stage.
  • added soft foot fall and metal foot fall SFX on ‘blimp’ stage.
  • added small fan mechanism and evacuation SFX on ‘fans’ stage.
  • added script to nullify collision triggers on ropes on ‘ring’ stage.
  • added large fan mechanism SFX on ‘fans’ stage.
  • added grind mechanism SFX volume modifier when characters are in close proximity to grind wheels on ‘grind’ stage.
  • added conveyor SFX on ‘incinerator’ stage.
  • added collision triggers and SFX for stairs, floors, and railings on ‘fans’ stage.
  • added collision triggers and SFX for shutters, stairs, ducts, and railings on ‘incinerator’.
  • added collision triggers and SFX for railings and stairs on ’towers’ stage.
  • added collision triggers and SFX for metal structures on ‘wheel’ stage added collision triggers and SFX for railings and doors on ‘grind’ stage.
  • added collision triggers and SFX for metal structures on ‘gondola’ stage.
  • added collision triggers and SFX for metal structures on ‘billboard’ stage.
  • added collision triggers and SFX for metal structures and railings on ‘subway’ stage.
  • added collision triggers and SFX for girders on ‘girders’ stage.
  • added collision triggers and SFX for doors, railings, and pipes on ‘chutes’ stage.
  • added box burning SFX on ‘incinerator’ stage.
  • added B side music on ‘billboard’ stage.
  • added additional wooden foot fall SFX on ‘wheel’ stage.
  • added additional VO to current voice sets.
  • #GANG BEASTS HOW TO PLAY WITH AI WINDOWS#

    added setting to the Input menu for enabling / disabling XInput on Windows systems (the game has to be restarted before the XInput setting is executed) *.The list of modifications and fixes made in the 0.3.3 "unstable" alpha build are: Please note there is no "stable" alpha build released with this post Please post feedback and information on game bugs on the 0.3.3 "unstable" alpha build thread if you have issues specific to this build. Whilst testing and scaling the capacity of the online beta over the next 3-4 months we will continue to push new content, optimisations, and polish to the ‘unstable’ branch, starting with the 0.3.3 ‘unstable’ alpha build published with the post.

    #GANG BEASTS HOW TO PLAY WITH AI FULL#

    The online multiplayer beta will be merged with the ’unstable’ alpha branch at a later date (when the key work on stress testing and bug fixing the networking implementation has ended and server capacity is scaled to support the full Gang Beasts Early Access community). The first batches of online beta keys will be sent out by email this month with subsequent batches of keys being sent out frequently as server capacity is scaled. Information on the three stages that are playable in the initial online beta will be posted on Steam this month (as a Steam announcement) with specific instructions on the process for participating in the online beta and information on the next batch of stages that are currently being optimised for online multiplayer. The online multiplayer beta will be made available through Steam as a separate build from the current ‘stable’ and ‘unstable’ alpha builds, this is necessary to preserve access to the current ‘unstable’ and ‘stable’ alpha builds (while the stages not currently included in the online beta are optimised for online multiplayer) and to give the Early Access community a specific forum for posting online specific questions, bug reports and feedback to. Since the last Early Access build was published in January we have been working with Coatsink to prepare the infrastructure for a public beta of online multiplayer support for Gang Beasts and are now at a stage of development where we can make a selection of the most optimised stages available to play in an online multiplayer beta for play testing and stress testing.














    Gang beasts how to play with ai